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GAMEMUSIC FOUNDATION PRESENTS

THE 2ND GAME MUSIC FESTIVAL

The 2019 edition of the Game Music Festival is here! We are thrilled to invite you to the much anticipated continuation of the last year’s event. The previous edition of Game Music Festival received lots of praise and was well acclaimed by fans and composers alike, attracting an audience of over 5,000 participants total. This year, we are back with a promise of even more unforgettable moments!

Our top priority remains to let you experience the highest artistic and acoustic quality of video game soundtracks played live. We aim to deliver the performances without any electronic amplification, contrary to what would happen in a sports arena or other objects. We really want the festival to be also an educational event, where fans can get acquainted with the process of making music for games. Furthermore, we plan each Game Music Festival to be of a forum for meetings of experts, sound designers, and composers working in the gaming industry.

MUSIC FROM JOURNEY, ABZÛ, THE BANNER SAGA

The first concert of this year’s Game Music Festival – The Symphony of the Desert – is based on the idea of contrast between three incredibly atmospheric titles: Journey, Abzu, The Banner Saga. The former two soundtracks are subtle and have an ethereal beauty, while the third one is full of piercing cold and raw in its form.

The author of those pieces, which add lots of value to their respective games, is the acclaimed American composer Austin Wintory who will personally conduct Sound Factory Orchestra, an ensemble that played the amazing concert with the music from Ori and the Blind Forest during the first GMF. Together, they will take listeners on a journey through endless deserts, vast sea depths, and snowy mountains.

MUSIC FROM ICO, SHADOW OF THE COLOSSUS, THE LAST GUARDIAN

The Symphony of the Colossus, being the second concert of this year’s Festival, is dedicated to the music of three timeless games: ICO, Shadow of the Colossus, The Last Guardian. Players remember these titles not only because of the bond with their protagonists and a minimalist narrative but also thanks to their soundtracks full of monumental yet delicate melodies.

The productions by Fumito Ueda (who is the game designer of all three) always present a profoundly emotional story. The Symphony of the Colossus shall reflect this approach by merging the creations of Japanese composers such as Michiru Oshima, Kow Otani, Takeshi Furukawa. This extraordinary musical adventure will be performed by Sound Factory Orchestra and conducted by Robert Kurdybacha.

MUSIC FROM ASSASSIN’S CREED II, HITMAN SERIES

The Symphony of the Shadows will be the grand finale of Game Music Festival 2019. It is a synthesis of music accompanying two stealthy assassins, as well as an homage to the audio design of their missions – Ezio Auditore from Assassin’s Creed II together with Agent 47 from the Hitman series. The music to both amazing games was composed by Jesper Kyd. These two powerful suites will be performed live by over 120 musicians in total, the full NFM Wroclaw Philharmonic Orchestra with a choir. This year marks the 10th anniversary of the release of Assassin’s Creed II and the 20th of the first Hitman title.

The distinct, moody soundtracks of these games present two worlds which may seem completely different yet actually have much in common. The themes which will resound on the 19th of October in the National Forum of Music were created over a time span of two decades. This concert will let the audience discover them anew and appreciate all the musical details without a hurry.

The Composers

MEET OUR SPECIAL GUESTS

These experienced professionals will deliver game music workshops with the same passion that accompanied them during their own creative processes.

Austin Wintory
Composer
Journey, The Banner Saga, ABZU
Jesper Kyd
Composer
Assassin's Creed, Hitman
Kow Otani
Kow Otani
COMPOSER
Shadow of the Colossus
Gareth Coker
Composer
Ori and the Blind Forest
Arkadiusz Reikowski
COMPOSER
Aruto Matsumoto
ORCHESTRATOR
Robert Kurdybacha
COMPOSER, ORCHESTRATOR

What You can Learn

EDUCATIONAL PATH

pexels-photo-63703

The Masterclass workshops conducted by composers who are special guests of the Game Music Festival 2019 are a unique opportunity to go behind the scenes of professional game audio industry.

They also represent a great chance to improve your own competencies in sound production, music composition, career planning, and professional development in the art of composing music for video games.

For many composers who will be delivering speeches at our Masterclass sessions, this will be the first visit in Poland, making this an amazing experience for anyone interested in having profound knowledge of the industry.

What You can Expect

FESTIVAL AREAS

Music you know and love – played live in a brand new format. But that’s not all: workshops, special guests, meetings, prelections, contests, and more. Check out what we’ve prepared for you.

MUSIC FROM GAMES YOU LOVE

Three main performances. Full scale main hall symphony orchestra performances including choir and soloists.

Workshops & Prelections

Well known individuals will provide professional workshops and live Q&A sessions to expand your horizons.

WORLD CLASS COMPOSERS

Some of them will be with us on the stage, ready to meet you in person onsite. Others will support us remotely.

COMMUNITY OF GAMING FANS

There is place for 5000+ guests on the premises of our splendid National Forum of Music hall and foyer.

FESTIVAL STANDS AND SHOP

In the shop you’ll find albums with your favourite tracks, as well as other game music related artifacts.

HIGH END AUDIO STANDPOINTS

Hi-fi equipment delivered by Nautilus will be there so that you can appreciate the music or get some discounts.

CONTESTS PRIZES AND EXTRAS

There will be contests, there will be extras, there will be giveaways – revealed gradually as THE DAY approaches.

COFFEE AND SNACK BAR

Prepare yourself for spending with us at least a couple of hours. Hungry? Our snack bar is there for you.

An awesome community

WHO SHOULD ATTEND THE FESTIVAL?

Check out who will be there, and what groups the festival will attract.

Console and PC gamers, enthusiasts of the video game industry

Connoisseurs of the contemporary culture and arts, fans of classical and film music

Artists and creators specializing in illustrative music, film and game soundtracks

Members of communities interested in new technologies and e-sports
Representatives of companies making video games, game music and sound effects
Patrons and sponsors of modern arts, representatives of concert halls and philharmonics
2 days filled with concerts, workshops, prelections, and other events
4 full scale performances including symphonic concerts with choir, and a big band concert
12 events total including panel discussions, community meetings, and many more
270 musicians taking part in all concerts including orchestras, soloists, choir, jazzmen, and conductors
5000+ expected festival and workshops attendees

The Venue

National Forum of Music

The quality of sound and overall artistic value are what really matters for us. Because of that, such a unique festival must take place in a unique venue. Behold the National Forum of Music in Wroclaw – one of the best philharmonic halls in Europe.

THE ACOUSTICS

 

The acoustics of the NFM is absolutely tremendous. It was designed by Tateo Nakajima, responsible for the Philharmonic Hall in Lucerne, Esplanade in Singapore, Harpa in Reykjavík, La Maison Symphonique in Montreal, Knight Concert Hall in Florida. 

THE QUALITY

 

In the main hall, there are 1800 seats, and in every spot the music can be heard perfectly without the need of amplification. 

THE INSTITUTION

 

NFM is not just a building – it is an institution. We work with outstanding NFM musicians, its managers, orchestra, and choir. Thanks to that we are certain that the performance will be marvelous.

The Schedule

GAME MUSIC FESTIVAL PROGRAM - TBD

Testimonials

WHAT PEOPLE SAY ABOUT US

The gaming industry, the music producers and the fans have some good memories with our projects.

Greg Edmonson
Music Composer (Uncharted 1,2,3)
You have been such a wonderful supporter of game music, game music composers and the industry as a whole. It truly is a honour to be working with you.
Symphony of Heroes
Spectator
I am really impressed by the whole event, including the technical aspects and organization, as well as the performance itself. I was simply delighted to be able to hear this music in a fully-fledged form, and feel like child again.
Judith de los Santos (Malukah)
Singer (The Banner Saga, Far Cry Primal)
From Mexico I send you all of my love and congratulations. Thank you for creating a space that celebrates music and video games. I wish you the best of luck.
Arkadiusz Reikowski
Music Composer (Kholat, Layers of Fears)
Gamemusic.pl you are awesome…you’re really good at what you do and thank you that you promote music from games in such a cool way and allow fans globally to access great, professional articles, continue the good job.
Marcin Przybyłowicz
Music Composer (The Witcher 3, Hard West, Seven)
10 years is a long time. I wish you at least 10 more years to be with us, to grow and to develop,  to listen and to write about listening to music. It’s great to have you!!!

Video Collection

VIDEO GAME MUSIC 2017

In 2017, we organized the very first big symphonic concert with the music of Heroes of Might & Magic performed live by a full orchestra. The Symphony of Heroes was a huge success, the positive feedback was overwhelming. Whether you missed it last year, or would like to experience the music by Paul Anthony Romero arranged in three suites once again – the Heroes are back to Wroclaw in 2018!

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Pleasure to Announce

HONORARY PATRONAGE

Where to find us

PATRONAGE & MEDIA

Gallery

PHOTOS OF OUR EVENTS

Contact Info
GAME MUSIC FOUNDATION
REGON: 380692756 NIP: 5272857467 KRS: 0000738720 ACCOUNT NR: 59 1050 1012 1000 0090 8040 9908

plac Wolności 1, 50-071 Wrocław

festival@gamemusic.pl

+48 607 186 342

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